Also, you'll need to have detail textures enabled, otherwise the building textures won't look right. You won't need Counter Strike: Source or Left 4 Dead for the textures on this map to work, for those of you who don't have either game. Slartibarty, for creating the tools that allowed me to make further additions to the map Valve and CGTextures, for the source material used for the custom textures Jakobi O'Brien, for helping me out with a bit of optimization I think Industrial 17 is the perfect map for DarkRP AND HL2RP. I personally prefer it if a map is about as big as the original city 17 map from Half-Life 2, but with tons of secret & underground areas. KingPomme, for expanding on that techniqueīshadow, for the invisible rad light technique used for the streetlights My personal favorite maps are: Industrial17, Locality, and Little town. Some new areaportals in an attempt to improve the optimizationĭoctor Flounder Box, for the basketball hoop modelīlueberry_Pie, for coming up with the illuminated window technique For a while, I've been working on updating this map and was hoping to get it out eventually, and thankfully it's pretty much taken care of. I went ahead and made some big changes to this map.
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